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<title>snap/threads.js, branch issue_190</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
<id>http://git.schneefux.xyz/schneefux/snap/atom/threads.js?h=issue_190</id>
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<updated>2014-10-01T07:50:56Z</updated>
<entry>
<title>workaround for some REPORT / STOP BLOCK issues</title>
<updated>2014-10-01T07:50:56Z</updated>
<author>
<name>jmoenig</name>
<email>jens@moenig.org</email>
</author>
<published>2014-10-01T07:50:56Z</published>
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<id>urn:sha1:c6815c11d414fbdaf3f3f4555ea542378378f337</id>
<content type='text'>
enables reporting and stopping a bock from within a C-shaped slot in a
custom block, but not (yet) out of nested C-shaped custom blocks (but
that’s coming up, too)
</content>
</entry>
<entry>
<title>fixed #591</title>
<updated>2014-09-29T07:50:16Z</updated>
<author>
<name>jmoenig</name>
<email>jens@moenig.org</email>
</author>
<published>2014-09-29T07:50:16Z</published>
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<id>urn:sha1:8b5fa7f23c82999ff8cf34731f053e7e58766643</id>
<content type='text'>
fully copy local variables for sprite duplicates and (Scratch-like)
clones
</content>
</entry>
<entry>
<title>fixed #174, eliminate UpvarReferences in evaluator</title>
<updated>2014-09-18T12:26:28Z</updated>
<author>
<name>jmoenig</name>
<email>jens@moenig.org</email>
</author>
<published>2014-09-18T12:26:28Z</published>
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<id>urn:sha1:5695dd141b4d81260dbd449bfe29c348e0b9e548</id>
<content type='text'>
replace UpvarReferences with references to Variable objects, fixes
upvar scope issues
</content>
</entry>
<entry>
<title>Refactor variables handling</title>
<updated>2014-09-17T12:40:39Z</updated>
<author>
<name>jmoenig</name>
<email>jens@moenig.org</email>
</author>
<published>2014-09-17T12:40:39Z</published>
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<id>urn:sha1:04168220bde4cdfa82e570dcb8d098653a4fcb7a</id>
<content type='text'>
introducing Variable objects, all functionality stays the same at this
time
</content>
</entry>
<entry>
<title>enable Zombiefication of JS-Functions</title>
<updated>2014-08-13T15:43:49Z</updated>
<author>
<name>jmoenig</name>
<email>jens@moenig.org</email>
</author>
<published>2014-08-13T15:43:49Z</published>
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<id>urn:sha1:130e105ea34f92429397611ee5f01a75f25438f6</id>
<content type='text'>
you can now redirect “this” in a JS function by binding it to another
sprite using the OF block
</content>
</entry>
<entry>
<title>export script pic with result bubble</title>
<updated>2014-07-30T14:28:01Z</updated>
<author>
<name>jmoenig</name>
<email>jens@moenig.org</email>
</author>
<published>2014-07-30T14:28:01Z</published>
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<id>urn:sha1:61dd479a2b5b79714cf9125d222fb7996674f1a7</id>
<content type='text'>
hidden option in the shift-context-menu of reporter scripts
</content>
</entry>
<entry>
<title>enable “JS function” block to create custom control structures and HOFs</title>
<updated>2014-07-28T12:41:15Z</updated>
<author>
<name>jmoenig</name>
<email>jens@moenig.org</email>
</author>
<published>2014-07-28T12:41:15Z</published>
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<id>urn:sha1:c0b91b5fa2f785d186f4c4b356e43ceb2048d6ca</id>
<content type='text'>
</content>
</entry>
<entry>
<title>JS function tweak, thank, @nathan!</title>
<updated>2014-07-27T13:06:50Z</updated>
<author>
<name>jmoenig</name>
<email>jens@moenig.org</email>
</author>
<published>2014-07-27T13:06:50Z</published>
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<id>urn:sha1:e362730a0ce8a062cb29f9f306192394ad9d37e5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>new “JavaScript function” primitive</title>
<updated>2014-07-25T12:35:36Z</updated>
<author>
<name>jmoenig</name>
<email>jens@moenig.org</email>
</author>
<published>2014-07-25T12:35:36Z</published>
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<id>urn:sha1:3aae7c3ce478c3d5ba5cb716a67bf117d0a48a84</id>
<content type='text'>
Go figure…
</content>
</entry>
<entry>
<title>Display “empty” Contexts as empty rings</title>
<updated>2014-07-24T10:24:19Z</updated>
<author>
<name>jmoenig</name>
<email>jens@moenig.org</email>
</author>
<published>2014-07-24T10:24:19Z</published>
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<id>urn:sha1:54fec68d787f385f87683df5011bbcec8f0c3f77</id>
<content type='text'>
(e.g. continuations). Brian was complaining about empty continuations
“sucking” up the watchers and value bubbles.
</content>
</entry>
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