From a8135ad40cbeb6c0c464d57010032dc033993439 Mon Sep 17 00:00:00 2001 From: schneefux Date: Sat, 16 Jun 2018 20:47:59 +0200 Subject: Calculate and show level scaling --- src/WinPickScatter.vue | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/WinPickScatter.vue') diff --git a/src/WinPickScatter.vue b/src/WinPickScatter.vue index f2d495c..7c2f906 100644 --- a/src/WinPickScatter.vue +++ b/src/WinPickScatter.vue @@ -33,8 +33,8 @@ export default Vue.component('win-pick-scatter', { const dataWithRarity = (rarity) => data.filter((entry) => maps.getTalentRarity(entry.Talent) == rarity); const traces = maps.RARITIES.map((rarity) => ({ - x: dataWithRarity(rarity).map((entry) => entry.Winner), - y: dataWithRarity(rarity).map((entry) => maps.playersPerMatch(this.selectedMode) * entry.Count / total), + x: dataWithRarity(rarity).map((entry) => entry.TotalWinner || entry.Winner), + y: dataWithRarity(rarity).map((entry) => maps.playersPerMatch(this.selectedMode) * (entry.TotalCount || entry.Count) / total), text: dataWithRarity(rarity).map((entry) => maps.getHero(entry.Actor)), name: rarity, mode: 'markers', -- cgit v1.3.1