| Commit message (Collapse) | Author | Age | Files | Lines |
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additional simple icons for buttons: brush, rectangle, circle, line,
crosshairs
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Primitive blocks in the palette can now be hidden in the project via
their context menu. Each palette's context menu further lets you hide
or show all its primitives depending on whether any primitives are left
to hide or show.
Hidden primitives are stored in the project data. This lets instructors
create "simplified" examples and problem sets.
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prevent multiple block editors on the same block definition, allow
multiple dialogs on different objects, handle dialog instances in
DialogBoxMorph.prototype
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Circularity no longer breaks watchers
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double clicking a project in the project dialog now performs the
specified action for the dialog (open / save) on it.
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using the percent character in variable names is now safe
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for new "scripts pic..." feature on the scripting area's context menu.
Also pushed up version dates for new beta release, and added
SnapManual.pdf to the help folder
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* new entry in the ScriptsMorph's userMenu lets you export a picture of
all scripts, including comments.
* place sticky comments on World layer on dragging their anchor block,
fixes both #8 and #18
* additional settings for developing the backend
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not just in the "open project" dialog, but also in the "save as" version
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mousing over a custom block in the palette pops up its definition hat
comment in a comment-colored speech bubble
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… as in IE9 running locally
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The input-element-as-virtual-keyboard-proxy mechanism now gets only
activated on touchscreen devices. Whether the browser is a touchscreen
device is determined whenever a touch event occurs.
for iOS devices, autocapitalization is now turned off.
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cloud data and plain project format
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in the project dialog
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* Additional formatting enhancements for Triggers and MenuItems
(ListItems): bold, italic
* Item manipulations capabilities for ListMorph items
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currently still hidden in the stage's context menu, visible when
shift-clicked
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Thanks for this constribution, Stefano Federici!
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renaming variable blobs now features a drop-down menu in the dialog box
with reachable variable names and a picture of the block to be renamed
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Selecting "Help" for a custom block now pops up the comment attached to
its definition's prototype hat, if any
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and exporting URLs for shared projects
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You can now "stick" comments to the prototype hat block in the block
editor
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No more text area in upper left corner of the Snap! IDE when converting
a .ypr project
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* the Block Editor now allows anchored comments,
* duplicating a block / script / sprite now also duplicates anchored
comments,
* deleting a block / script now also deletes anchored comments
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Support for publishing and un-publishing projects in the cloud (not yet
live in the current production version of the cloud backend)
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thanks for the contribution, 邓江华 !!
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thanks for the contribution, Victor Manuel Muratalla!!
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Boolean value block representations in evaluation bubbles, speech
bubbles and stage watchers, are now translated. Thanks, Victor, for the
bug report!
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before popping up an error dialog, the GUI can check another URL for an
explanation about server downtimes etc.,
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the stage's context menu, and likewise the stage icon's context menu in
the corral, now let you export a screenshot of the stage including all
pen trails, sprites, watchers and speech bubbles
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for the new "Zoom blocks" feature
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