From 3bac0dae4e74c220981ca0a20167168de2d96cc8 Mon Sep 17 00:00:00 2001 From: Code WvS Date: Mon, 26 Jan 2015 14:57:02 +0100 Subject: fix weird bug that causes Snap! to crash --- objects.js | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'objects.js') diff --git a/objects.js b/objects.js index 545d64a..a4c992f 100644 --- a/objects.js +++ b/objects.js @@ -4329,15 +4329,15 @@ SpriteMorph.prototype.doScreenshot = function (imgSource, data) { }; SpriteMorph.prototype.playerMove = function (deltaX, deltaY, deltaZ) { - this.player.yaw.position.x += deltaX; - this.player.yaw.position.y += deltaY; - this.player.yaw.position.z += deltaZ; + this.player.yaw.position.x += deltaX.toFixed(2); + this.player.yaw.position.y += deltaY.toFixed(2); + this.player.yaw.position.z += deltaZ.toFixed(2); }; SpriteMorph.prototype.playerMoveTo = function (posX, posY, posZ) { - this.player.yaw.position.x = posX; - this.player.yaw.position.y = posY; - this.player.yaw.position.z = posZ; + this.player.yaw.position.x = posX.toFixed(2); + this.player.yaw.position.y = posY.toFixed(2); + this.player.yaw.position.z = posZ.toFixed(2); }; SpriteMorph.prototype.getPlayerPosition = function () { -- cgit v1.3.1