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* Updated the “About” Dialogjmoenig2014-11-201-0/+2
| | | | with a mention of support from CDG (SAP Labs)
* renamed Process::callback to "onComplete"jmoenig2014-11-201-0/+1
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* Fixed #364 avoid “freezing” when calling LAUNCH on empty ringjmoenig2014-11-201-1/+2
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* Fixed #642, avoid “freezing” when calling CONS on non-list/nulljmoenig2014-11-201-0/+4
| | | | thanks, @brianharvey !
* Treat REPORT blocks inside custom command definitions as STOP THIS BLOCK / ↵jmoenig2014-11-171-0/+4
| | | | | | | IGNORE INPUTS this also enables all existing FINCH blocks and other hardware extensions again, which used the REPORT (HTTP://) pattern
* Fix reporting out of nested custom C-shaped blocksjmoenig2014-11-141-0/+8
| | | | | | | | | REPORT now reports to the nearest lexical element expecting an input (which may not be the block holding the REPORT statement, this lets you REPORT out of nested FOR loops). STOP THIS BLOCK behaves as it used to. If you’ve been using REPORT instead of STOP THIS BLOCK, you should migrate.
* fixed #608, #610jmoenig2014-10-081-0/+4
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* fixed #604. Thanks, @Gubolin!jmoenig2014-10-061-0/+4
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* New feature - minimal stage mode (shift-click on small-stage button)jmoenig2014-10-021-2/+6
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* updated historyjmoenig2014-10-011-0/+1
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* fixed #601jmoenig2014-10-011-0/+1
| | | | | correctly display symbol for %obj type input slots in the prototype template
* fixed #599jmoenig2014-10-011-0/+1
| | | | disable IDE keyboard shortcuts in presentation mode
* workaround for some REPORT / STOP BLOCK issuesjmoenig2014-10-011-0/+3
| | | | | | enables reporting and stopping a bock from within a C-shaped slot in a custom block, but not (yet) out of nested C-shaped custom blocks (but that’s coming up, too)
* fixed #584jmoenig2014-09-301-0/+1
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* fixed #378jmoenig2014-09-301-0/+1
| | | | disable context menus for boolean representations
* updated historyjmoenig2014-09-301-0/+1
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* updated historyjmoenig2014-09-301-0/+2
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* fixed #593jmoenig2014-09-301-0/+4
| | | | | match broadcast numbers with event hat blocks containing strings that can be parsed as numbers
* Paint: flood fill issue fixed, thanks, Kartik!jmoenig2014-09-291-0/+1
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* fixed #590 (Russian translation syntax glitches) Thanks @alexf2000 !jmoenig2014-09-291-0/+1
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* Portuguese translation update, thanks, Manuel!jmoenig2014-09-291-0/+1
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* fixed #591jmoenig2014-09-291-0/+4
| | | | | fully copy local variables for sprite duplicates and (Scratch-like) clones
* fixed #585jmoenig2014-09-221-0/+1
| | | | Thanks, Michael, for reporting this!
* Mutable upvarsjmoenig2014-09-221-0/+4
| | | | allow upvars to be SET and CHANGEd
* fixed #174, eliminate UpvarReferences in evaluatorjmoenig2014-09-181-0/+4
| | | | | replace UpvarReferences with references to Variable objects, fixes upvar scope issues
* Refactor variables handlingjmoenig2014-09-171-0/+4
| | | | | introducing Variable objects, all functionality stays the same at this time
* Fix #563 (Paste into Chrome), thanks, @Muon, for the hint!jmoenig2014-08-131-0/+1
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* enable Zombiefication of JS-Functionsjmoenig2014-08-131-0/+5
| | | | | you can now redirect “this” in a JS function by binding it to another sprite using the OF block
* export script pic with result bubblejmoenig2014-07-301-0/+1
| | | | hidden option in the shift-context-menu of reporter scripts
* propagate DELETE to nested sprite partsjmoenig2014-07-301-0/+1
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* propagate HIDE and SHOW to nested sprite partsjmoenig2014-07-301-0/+4
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* keep reporter-result-bubbles within the enclosing scripting panejmoenig2014-07-291-0/+1
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* fixed #497 (prevent bubble shadows from getting cut-off)jmoenig2014-07-291-0/+1
| | | | thanks @Hardmath123 for this bug report
* updated German translationjmoenig2014-07-291-0/+2
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* added ‘move’ option to the sprite context menujmoenig2014-07-291-0/+1
| | | | | lets the user move (nested) sprites in edit mode without changing their layering, and also sprites marked “undraggable”
* double clicking on a sprite in the stage selects it in the IDEjmoenig2014-07-291-0/+1
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* export and import nested spritesjmoenig2014-07-291-0/+1
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* duplicate and clone nested spritesjmoenig2014-07-291-0/+1
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* fixed #526jmoenig2014-07-291-0/+4
| | | | thanks, @bromagosa, for reporting it!
* enable “JS function” block to create custom control structures and HOFsjmoenig2014-07-281-0/+5
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* updated creditsjmoenig2014-07-251-0/+1
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* new “JavaScript function” primitivejmoenig2014-07-251-0/+4
| | | | Go figure…
* Display “empty” Contexts as empty ringsjmoenig2014-07-241-0/+1
| | | | | (e.g. continuations). Brian was complaining about empty continuations “sucking” up the watchers and value bubbles.
* improve unique sprite- and costume namesjmoenig2014-07-241-0/+1
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* fixed “lost sprites bug”jmoenig2014-07-241-0/+4
| | | | | ensure duplicated sprites keep wearing their current costume through save and re-load
* Scale down oversized images to current stage dimensionsjmoenig2014-07-231-0/+4
| | | | | rather than to 480 * 360 Thanks, Dan, for reporting this!
* fixed #521jmoenig2014-07-221-0/+4
| | | | | deleting variable watchers by dropping them on the palette resulted in wrong ones to be created when showing them again
* fixed #518jmoenig2014-07-211-1/+4
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* update German translationjmoenig2014-07-181-0/+1
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* rename "character" to "letter" in delimiter listjmoenig2014-07-181-0/+1
| | | | of “split” block