| Commit message (Collapse) | Author | Age | Files | Lines | |
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| * | typo | Code WvS | 2015-03-01 | 1 | -1/+1 |
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| * | Merge branch 'master' | Code WvS | 2015-03-01 | 1 | -17/+72 |
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| | * | slightly optimize warped / turbo execution | Jens Mönig | 2015-02-28 | 1 | -6/+9 |
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| | * | fix a bug in the automatic block migration mechanism | jmoenig | 2015-02-23 | 1 | -2/+2 |
| | | | | | | | | | Thanks, Josh, for telling me! | ||||
| | * | Add user-interaction choices to the “When I am ...” hat block | jmoenig | 2015-02-23 | 1 | -11/+63 |
| | | | | | | | | | “clicked”, “pressed”, “dropped”, “mouse-entered”, “mouse-departed” | ||||
| * | | add overpass API block | Code WvS | 2015-03-01 | 1 | -1/+10 |
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| * | | add geocoding block | Code WvS | 2015-02-28 | 1 | -0/+7 |
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| * | | add popups as speech bubbles | Code WvS | 2015-02-28 | 1 | -0/+10 |
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| * | | typo | Code WvS | 2015-02-28 | 1 | -1/+1 |
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| * | | add motion category; use X/Y positions as lon/lat | Code WvS | 2015-02-28 | 1 | -94/+62 |
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| * | | use a canvas as icon; do not rotate sprite twice | Code WvS | 2015-02-28 | 1 | -32/+16 |
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| * | | apply graphic effects to markers | Code WvS | 2015-02-28 | 1 | -2/+15 |
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| * | | add marker click event | Code WvS | 2015-02-27 | 1 | -0/+7 |
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| * | | add marker movements | Code WvS | 2015-02-27 | 1 | -37/+22 |
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| * | | fix sprite costume bugs | Code WvS | 2015-02-27 | 1 | -5/+11 |
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| * | | support rotationStyle | Code WvS | 2015-02-27 | 1 | -1/+12 |
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| * | | typo | Code WvS | 2015-02-27 | 1 | -1/+0 |
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| * | | add "my location" block and a nominatim search block | Code WvS | 2015-02-27 | 1 | -0/+12 |
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| * | | spritify markers | Code WvS | 2015-02-27 | 1 | -44/+86 |
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| * | | Merge branch 'master' | Code WvS | 2015-02-27 | 1 | -2/+2 |
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| | * | Fixed #710 | jmoenig | 2015-01-28 | 1 | -2/+2 |
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| * | | improve initial world loading; prepare conversion of sprites to "persons" | Code WvS | 2015-02-08 | 1 | -2/+18 |
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| * | | make the redraw code shorter | Code WvS | 2015-02-07 | 1 | -22/+6 |
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| * | | resize the map properly | Code WvS | 2015-02-07 | 1 | -4/+3 |
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| * | | add leaflet images; replace motion category by "map" and add blocks | Code WvS | 2015-02-07 | 1 | -8/+40 |
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| * | | first changes | Code WvS | 2015-02-06 | 1 | -48/+7 |
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| * | Fix speech bubbles of dragged nested sprites | jmoenig | 2015-01-21 | 1 | -5/+7 |
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| * | Keep layering of nested sprites thru drag & drop | jmoenig | 2015-01-21 | 1 | -1/+26 |
| | | | | | | it used to be that dragging an anchor always brought it to the front, altering the nested sprite’s internal layering order | ||||
| * | Make clones non-editable | jmoenig | 2015-01-12 | 1 | -3/+7 |
| | | | | | Disable clones from being edited via their context menus or double-click | ||||
| * | Experimental “processes” count watcher | jmoenig | 2014-12-17 | 1 | -2/+25 |
| | | | | | (hidden in dev mode) | ||||
| * | Experimental “ForEach” primitive (hidden in dev mode) | jmoenig | 2014-12-04 | 1 | -1/+12 |
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| * | Improve edge-collision detection of default sprite “arrow” shape | jmoenig | 2014-12-03 | 1 | -3/+6 |
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| * | Don't show hidden elements in the project thumbnail | jmoenig | 2014-12-01 | 1 | -2/+2 |
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| * | Fixed #372 | jmoenig | 2014-11-24 | 1 | -3/+3 |
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| * | Fixed #416 | jmoenig | 2014-11-24 | 1 | -19/+31 |
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| * | fixed #608, #610 | jmoenig | 2014-10-08 | 1 | -18/+30 |
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| * | fixed #604. Thanks, @Gubolin! | jmoenig | 2014-10-06 | 1 | -3/+7 |
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| * | fixed #599 | jmoenig | 2014-10-01 | 1 | -6/+12 |
| | | | | | disable IDE keyboard shortcuts in presentation mode | ||||
| * | fixed #378 | jmoenig | 2014-09-30 | 1 | -2/+6 |
| | | | | | disable context menus for boolean representations | ||||
| * | fixed #593 | jmoenig | 2014-09-30 | 1 | -1/+2 |
| | | | | | | match broadcast numbers with event hat blocks containing strings that can be parsed as numbers | ||||
| * | Refactor variables handling | jmoenig | 2014-09-17 | 1 | -3/+4 |
| | | | | | | introducing Variable objects, all functionality stays the same at this time | ||||
| * | propagate HIDE and SHOW to nested sprite parts | jmoenig | 2014-07-30 | 1 | -1/+18 |
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| * | added ‘move’ option to the sprite context menu | jmoenig | 2014-07-29 | 1 | -0/+1 |
| | | | | | | lets the user move (nested) sprites in edit mode without changing their layering, and also sprites marked “undraggable” | ||||
| * | double clicking on a sprite in the stage selects it in the IDE | jmoenig | 2014-07-29 | 1 | -1/+5 |
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| * | duplicate and clone nested sprites | jmoenig | 2014-07-29 | 1 | -21/+41 |
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| * | new “JavaScript function” primitive | jmoenig | 2014-07-25 | 1 | -1/+10 |
| | | | | | Go figure… | ||||
| * | improve unique sprite- and costume names | jmoenig | 2014-07-24 | 1 | -13/+14 |
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| * | fixed “lost sprites bug” | jmoenig | 2014-07-24 | 1 | -2/+7 |
| | | | | | | ensure duplicated sprites keep wearing their current costume through save and re-load | ||||
| * | Scale down oversized images to current stage dimensions | jmoenig | 2014-07-23 | 1 | -5/+7 |
| | | | | | | rather than to 480 * 360 Thanks, Dan, for reporting this! | ||||
| * | fixed #521 | jmoenig | 2014-07-22 | 1 | -1/+4 |
| | | | | | | deleting variable watchers by dropping them on the palette resulted in wrong ones to be created when showing them again | ||||
