From 5ce2d13413e8b6f4a6d6438da8c97e6839de786e Mon Sep 17 00:00:00 2001 From: jmoenig Date: Tue, 29 Jul 2014 12:33:26 +0200 Subject: added ‘move’ option to the sprite context menu MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit lets the user move (nested) sprites in edit mode without changing their layering, and also sprites marked “undraggable” --- history.txt | 1 + objects.js | 1 + 2 files changed, 2 insertions(+) diff --git a/history.txt b/history.txt index 3d25768..b05d24a 100755 --- a/history.txt +++ b/history.txt @@ -2245,3 +2245,4 @@ ______ * Objects, GUI: duplicate and clone nested sprites * GUI, Store: export and import nested sprites * Objects: double clicking on a sprite in the stage selects it in the IDE +* Objects: added ‘move’ option to the sprite context menu, lets the user move (nested) sprites in edit mode without changing their layering, and also sprites marked “undraggable” diff --git a/objects.js b/objects.js index 646d498..c4c4eb8 100644 --- a/objects.js +++ b/objects.js @@ -2618,6 +2618,7 @@ SpriteMorph.prototype.userMenu = function () { } menu.addItem("duplicate", 'duplicate'); menu.addItem("delete", 'remove'); + menu.addItem("move", 'move'); menu.addItem("edit", 'edit'); menu.addLine(); if (this.anchor) { -- cgit v1.3.1