From e4e487c7a3b5a792e63e20be6a3b902a292e8d59 Mon Sep 17 00:00:00 2001 From: Code WvS Date: Sat, 28 Feb 2015 13:06:33 +0100 Subject: attempt to fix marker loading problems --- gui.js | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'gui.js') diff --git a/gui.js b/gui.js index 875a3d2..a914f08 100644 --- a/gui.js +++ b/gui.js @@ -212,9 +212,6 @@ IDE_Morph.prototype.init = function (isAutoFill) { this.globalVariables = new VariableFrame(); - // recreate all Sprite markers (Snap-YOW) - window.spriteGroup = L.layerGroup().addTo(window.map); - this.currentSprite = new SpriteMorph(this.globalVariables); this.sprites = new List([this.currentSprite]); this.currentCategory = 'map'; @@ -2803,7 +2800,9 @@ IDE_Morph.prototype.newProject = function () { this.globalVariables = new VariableFrame(); // recreate all Sprite markers (Snap-YOW) - window.map.removeLayer(window.spriteGroup); + if (window.map.hasLayer(window.spriteGroup)) { + window.map.removeLayer(window.spriteGroup); + } window.spriteGroup = L.layerGroup().addTo(window.map); this.currentSprite = new SpriteMorph(this.globalVariables); -- cgit v1.3.1