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| author | jmoenig <jens@moenig.org> | 2013-04-08 17:19:10 +0200 |
|---|---|---|
| committer | jmoenig <jens@moenig.org> | 2013-04-08 17:19:10 +0200 |
| commit | 0c4cedad05713aed3340c3d89a2e0c82fc87af40 (patch) | |
| tree | 2315a36e3c7f9a71c55e468cadac93ca6a673472 | |
| parent | a39f4fbffcc5503412dcf7f0b309715918323ba9 (diff) | |
| download | snap-0c4cedad05713aed3340c3d89a2e0c82fc87af40.tar.gz snap-0c4cedad05713aed3340c3d89a2e0c82fc87af40.zip | |
Turn pen trails into new costume
currently still hidden in the stage's context menu, visible when
shift-clicked
| -rwxr-xr-x | history.txt | 3 | ||||
| -rw-r--r-- | objects.js | 21 |
2 files changed, 22 insertions, 2 deletions
diff --git a/history.txt b/history.txt index 4015877..c4b9796 100755 --- a/history.txt +++ b/history.txt @@ -1595,4 +1595,5 @@ ______ * Cloud, GUI: Sharing / Unsharing projects finalization * Lists: Adjust initial list watcher size to blocks' zoom scale * Portuguese and Italian translations update, thanks, Manuel and Stefano! -* GUI fix: switch to edit mode and tab to scripts when loading a project +* GUI fix: switch to edit mode and tab to scripts when loading a project, +* Objects: new feature (hidden in shift-clicked stage context menu): turn pen trails into new costume @@ -120,7 +120,7 @@ PrototypeHatBlockMorph*/ // Global stuff //////////////////////////////////////////////////////// -modules.objects = '2013-March-25'; +modules.objects = '2013-April-08'; var SpriteMorph; var StageMorph; @@ -3897,6 +3897,7 @@ StageMorph.prototype.clear = function () { StageMorph.prototype.userMenu = function () { var ide = this.parentThatIsA(IDE_Morph), menu = new MenuMorph(this), + shiftClicked = this.world().currentKey === 16, myself = this; if (ide && ide.isAppMode) { @@ -3912,6 +3913,24 @@ StageMorph.prototype.userMenu = function () { }, 'open a new window\nwith a picture of the stage' ); + if (shiftClicked) { + menu.addLine(); + menu.addItem( + "turn pen trails into new costume...", + function () { + var costume = new Costume( + myself.trailsCanvas, + Date.now().toString() + ).copy(); + ide.currentSprite.addCostume(costume); + ide.currentSprite.wearCostume(costume); + ide.hasChangedMedia = true; + }, + 'turn all pen trails and stamps\n' + + 'into a new costume for the\ncurrently selected sprite', + new Color(100, 0, 0) + ); + } return menu; }; |
