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| author | Jens Mönig <jens@moenig.org> | 2015-03-21 11:12:43 +0100 |
|---|---|---|
| committer | Jens Mönig <jens@moenig.org> | 2015-03-21 11:12:43 +0100 |
| commit | 4acf1896bd9fa57d3dbe3f4721b6790c6f3b0d56 (patch) | |
| tree | 8d44be9ed6bb5458d4354d59200783669dbc5cb2 /widgets.js | |
| parent | fdd2ecf7d91d8026d3ca42c4bd52774877c72645 (diff) | |
| download | snap-4acf1896bd9fa57d3dbe3f4721b6790c6f3b0d56.tar.gz snap-4acf1896bd9fa57d3dbe3f4721b6790c6f3b0d56.zip | |
Prototypal inheritance of sprite-local variables
(experimental) slotwise inheritance à la Henry Lieberman for
sprite-local variables.
see
http://web.media.mit.edu/~lieber/Lieberary/OOP/Delegation/Delegation.htm
l
Let a sprite inherit another sprite’s local variables by making it the
“parent” in the sprite-icon’s context menu (the button icon in the
sprite corral underneath the stage). The child not only inherits the
variable slot but also - dynamically - the parent variable’s value.
Changing the parent’s variable value also changes it for every child.
If a child uses SET or CHANGE on an inherited variable it automatically
“shadows” it with its own value, thereby stopping dynamic participation
in the parent slot’s value (in effect dis-inheriting that slot).
Deleting a shadowed variable slot once again reinstates its inheritance
status.
inherited variables are shown as “ghosted” both in the child’s
variables palette and in such stage watchers. “Shadowing” them
un-ghosts both the variable blob template in the palette and the
watcher onstage (if any). Deleting a shadowed variable once again
ghosts the watcher and the palette block template.
Delete a (shadowed) variable either via the “Delete a variable” button
in the IDE or using the new “Delete” block in the variables category
Diffstat (limited to 'widgets.js')
| -rw-r--r-- | widgets.js | 11 |
1 files changed, 6 insertions, 5 deletions
@@ -7,7 +7,7 @@ written by Jens Mönig jens@moenig.org - Copyright (C) 2014 by Jens Mönig + Copyright (C) 2015 by Jens Mönig This file is part of Snap!. @@ -74,7 +74,7 @@ HTMLCanvasElement, fontHeight, SymbolMorph, localize, SpeechBubbleMorph, ArrowMorph, MenuMorph, isString, isNil, SliderMorph, MorphicPreferences, ScrollFrameMorph*/ -modules.widgets = '2014-February-13'; +modules.widgets = '2015-March-21'; var PushButtonMorph; var ToggleButtonMorph; @@ -493,7 +493,7 @@ function ToggleButtonMorph( labelString, query, // predicate/selector environment, - hint, + hint, // optional, String or Function template, // optional, for cached background images minWidth, // <num> optional, if specified label will left-align hasPreview, // <bool> show press color on left edge (e.g. category) @@ -560,12 +560,13 @@ ToggleButtonMorph.prototype.init = function ( // ToggleButtonMorph events ToggleButtonMorph.prototype.mouseEnter = function () { + var contents = this.hint instanceof Function ? this.hint() : this.hint; if (!this.state) { this.image = this.highlightImage; this.changed(); } - if (this.hint) { - this.bubbleHelp(this.hint); + if (contents) { + this.bubbleHelp(contents); } }; |
