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* TypeError (fix #461)issue_461Gubolin2014-08-021-8/+11
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* Merge pull request #540 from MMSequeira/patch-1Jens Mönig2014-07-301-0/+2
|\ | | | | Add Portuguese translation of 'move'.
| * Add Portuguese translation of 'move'.Manuel Menezes de Sequeira2014-07-291-0/+2
| | | | | | Move was added to the German translation.
* | export script pic with result bubblejmoenig2014-07-303-8/+73
| | | | | | | | hidden option in the shift-context-menu of reporter scripts
* | propagate DELETE to nested sprite partsjmoenig2014-07-302-2/+5
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* | propagate HIDE and SHOW to nested sprite partsjmoenig2014-07-302-1/+22
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* keep reporter-result-bubbles within the enclosing scripting panejmoenig2014-07-292-0/+5
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* fixed #497 (prevent bubble shadows from getting cut-off)jmoenig2014-07-292-2/+3
| | | | thanks @Hardmath123 for this bug report
* updated German translationjmoenig2014-07-294-5/+9
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* Merge pull request #539 from MMSequeira/masterJens Mönig2014-07-291-1/+53
|\ | | | | Update Portuguese translation: split ‘letter’, pen trails, and code gene...
| * Update further Portuguese translation of code generation stuff.Manuel Menezes de Sequeira2014-07-281-1/+18
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| * Update Portuguese translation: split ‘letter’, pen trails, and code ↵Manuel Menezes de Sequeira2014-07-281-1/+36
| | | | | | | | generation blocks.
* | added ‘move’ option to the sprite context menujmoenig2014-07-292-0/+2
| | | | | | | | | | lets the user move (nested) sprites in edit mode without changing their layering, and also sprites marked “undraggable”
* | double clicking on a sprite in the stage selects it in the IDEjmoenig2014-07-292-1/+6
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* | export and import nested spritesjmoenig2014-07-293-2/+22
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* | duplicate and clone nested spritesjmoenig2014-07-293-26/+44
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* | fixed #526jmoenig2014-07-292-2/+14
|/ | | | thanks, @bromagosa, for reporting it!
* enable “JS function” block to create custom control structures and HOFsjmoenig2014-07-282-3/+11
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* fixed "Load Failed Type Error Cannot read property 'isLinked' of null"jmoenig2014-07-281-4/+6
| | | | | you guys need to at least *try* your stuff on a few actual projects, dammit!
* JS function tweak, thank, @nathan!jmoenig2014-07-272-3/+3
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* Merge pull request #530 from cycomachead/list-stringJens Mönig2014-07-271-1/+1
|\ | | | | List.toString will show contents of the list
| * List.toString will show contents of the listMichael Ball2014-07-261-1/+1
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* | Merge pull request #532 from cycomachead/tools-reduxbrianharvey2014-07-262-2/+2
|\ \ | |/ |/| Minor improvements to tools blocks
| * Minor improvements to tools blocksMichael Ball2014-07-262-2/+2
|/ | | | | | | | | | | * Uses the split block for word to list * Uses the split block for sentence to list * Removes the word to list block from the words and sentences library (since it was promoted to the tools library) The use of the split block makes the two blocks essentially a wrapper function, and it should improve the performance of the two blocks when used in projects. They function identically to the current versions.
* updated creditsjmoenig2014-07-252-2/+5
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* new “JavaScript function” primitivejmoenig2014-07-253-2/+25
| | | | Go figure…
* Display “empty” Contexts as empty ringsjmoenig2014-07-242-2/+14
| | | | | (e.g. continuations). Brian was complaining about empty continuations “sucking” up the watchers and value bubbles.
* improve unique sprite- and costume namesjmoenig2014-07-243-34/+48
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* fixed “lost sprites bug”jmoenig2014-07-242-2/+11
| | | | | ensure duplicated sprites keep wearing their current costume through save and re-load
* Scale down oversized images to current stage dimensionsjmoenig2014-07-232-5/+11
| | | | | rather than to 480 * 360 Thanks, Dan, for reporting this!
* added Snap! Connectivity Strategy to repojmoenig2014-07-231-0/+0
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* fixed #521jmoenig2014-07-223-3/+15
| | | | | deleting variable watchers by dropping them on the palette resulted in wrong ones to be created when showing them again
* fixed #518jmoenig2014-07-212-4/+9
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* update German translationjmoenig2014-07-183-3/+6
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* rename "character" to "letter" in delimiter listjmoenig2014-07-183-4/+5
| | | | of “split” block
* Merge pull request #516 from cycomachead/splitJens Mönig2014-07-182-0/+4
|\ | | | | Split Block: Add a character option for clarity
| * Lint: fix missing semicolonMichael Ball2014-07-171-1/+1
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| * Split Block: Add a character option for clarityMichael Ball2014-07-172-0/+4
| | | | | | | | This also allows the split block to be used more easily in a HOF
* | ensure unique costume names when copying costumes via d&djmoenig2014-07-182-1/+2
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* | ensure unique names when renaming costumesjmoenig2014-07-182-2/+3
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* | ensure unique names for costumes created by the paint editorjmoenig2014-07-183-4/+12
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* | list op fixes, thanks, Brian!jmoenig2014-07-185-7/+7
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* | ensure unique names for imported costumesjmoenig2014-07-172-3/+6
| | | | | | | | Use new mechanism for unique costume names on imported costumes
* | simplify unique stageshot namesjmoenig2014-07-171-30/+11
| | | | | | | | and get rid of regex
* | eliminate global regex varjmoenig2014-07-171-2/+5
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* | move screenshot feature to dev modejmoenig2014-07-171-4/+4
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* | minor format tweaks to "Screenshot" featurejmoenig2014-07-173-7/+6
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* | Merge pull request #340 from cs10/extensionsJens Mönig2014-07-172-0/+82
|\ \ | | | | | | Save stage/pentrails as costume (for animations)
| * | Removed screenshot name cacheViraj Mahesh2014-07-131-2/+0
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| * | Resolved conflicts and JSLintedViraj Mahesh2014-07-131-26/+28
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