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* fixed #608, #610jmoenig2014-10-081-0/+4
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* fixed #604. Thanks, @Gubolin!jmoenig2014-10-061-0/+4
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* New feature - minimal stage mode (shift-click on small-stage button)jmoenig2014-10-021-2/+6
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* updated historyjmoenig2014-10-011-0/+1
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* fixed #601jmoenig2014-10-011-0/+1
| | | | | correctly display symbol for %obj type input slots in the prototype template
* fixed #599jmoenig2014-10-011-0/+1
| | | | disable IDE keyboard shortcuts in presentation mode
* workaround for some REPORT / STOP BLOCK issuesjmoenig2014-10-011-0/+3
| | | | | | enables reporting and stopping a bock from within a C-shaped slot in a custom block, but not (yet) out of nested C-shaped custom blocks (but that’s coming up, too)
* fixed #584jmoenig2014-09-301-0/+1
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* fixed #378jmoenig2014-09-301-0/+1
| | | | disable context menus for boolean representations
* updated historyjmoenig2014-09-301-0/+1
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* updated historyjmoenig2014-09-301-0/+2
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* fixed #593jmoenig2014-09-301-0/+4
| | | | | match broadcast numbers with event hat blocks containing strings that can be parsed as numbers
* Paint: flood fill issue fixed, thanks, Kartik!jmoenig2014-09-291-0/+1
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* fixed #590 (Russian translation syntax glitches) Thanks @alexf2000 !jmoenig2014-09-291-0/+1
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* Portuguese translation update, thanks, Manuel!jmoenig2014-09-291-0/+1
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* fixed #591jmoenig2014-09-291-0/+4
| | | | | fully copy local variables for sprite duplicates and (Scratch-like) clones
* fixed #585jmoenig2014-09-221-0/+1
| | | | Thanks, Michael, for reporting this!
* Mutable upvarsjmoenig2014-09-221-0/+4
| | | | allow upvars to be SET and CHANGEd
* fixed #174, eliminate UpvarReferences in evaluatorjmoenig2014-09-181-0/+4
| | | | | replace UpvarReferences with references to Variable objects, fixes upvar scope issues
* Refactor variables handlingjmoenig2014-09-171-0/+4
| | | | | introducing Variable objects, all functionality stays the same at this time
* Fix #563 (Paste into Chrome), thanks, @Muon, for the hint!jmoenig2014-08-131-0/+1
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* enable Zombiefication of JS-Functionsjmoenig2014-08-131-0/+5
| | | | | you can now redirect “this” in a JS function by binding it to another sprite using the OF block
* export script pic with result bubblejmoenig2014-07-301-0/+1
| | | | hidden option in the shift-context-menu of reporter scripts
* propagate DELETE to nested sprite partsjmoenig2014-07-301-0/+1
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* propagate HIDE and SHOW to nested sprite partsjmoenig2014-07-301-0/+4
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* keep reporter-result-bubbles within the enclosing scripting panejmoenig2014-07-291-0/+1
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* fixed #497 (prevent bubble shadows from getting cut-off)jmoenig2014-07-291-0/+1
| | | | thanks @Hardmath123 for this bug report
* updated German translationjmoenig2014-07-291-0/+2
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* added ‘move’ option to the sprite context menujmoenig2014-07-291-0/+1
| | | | | lets the user move (nested) sprites in edit mode without changing their layering, and also sprites marked “undraggable”
* double clicking on a sprite in the stage selects it in the IDEjmoenig2014-07-291-0/+1
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* export and import nested spritesjmoenig2014-07-291-0/+1
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* duplicate and clone nested spritesjmoenig2014-07-291-0/+1
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* fixed #526jmoenig2014-07-291-0/+4
| | | | thanks, @bromagosa, for reporting it!
* enable “JS function” block to create custom control structures and HOFsjmoenig2014-07-281-0/+5
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* updated creditsjmoenig2014-07-251-0/+1
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* new “JavaScript function” primitivejmoenig2014-07-251-0/+4
| | | | Go figure…
* Display “empty” Contexts as empty ringsjmoenig2014-07-241-0/+1
| | | | | (e.g. continuations). Brian was complaining about empty continuations “sucking” up the watchers and value bubbles.
* improve unique sprite- and costume namesjmoenig2014-07-241-0/+1
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* fixed “lost sprites bug”jmoenig2014-07-241-0/+4
| | | | | ensure duplicated sprites keep wearing their current costume through save and re-load
* Scale down oversized images to current stage dimensionsjmoenig2014-07-231-0/+4
| | | | | rather than to 480 * 360 Thanks, Dan, for reporting this!
* fixed #521jmoenig2014-07-221-0/+4
| | | | | deleting variable watchers by dropping them on the palette resulted in wrong ones to be created when showing them again
* fixed #518jmoenig2014-07-211-1/+4
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* update German translationjmoenig2014-07-181-0/+1
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* rename "character" to "letter" in delimiter listjmoenig2014-07-181-0/+1
| | | | of “split” block
* ensure unique costume names when copying costumes via d&djmoenig2014-07-181-1/+1
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* ensure unique names when renaming costumesjmoenig2014-07-181-1/+1
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* ensure unique names for costumes created by the paint editorjmoenig2014-07-181-1/+6
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* ensure unique names for imported costumesjmoenig2014-07-171-1/+2
| | | | Use new mechanism for unique costume names on imported costumes
* minor format tweaks to "Screenshot" featurejmoenig2014-07-171-0/+1
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* Bangla (Bengali) translation, thanks, Mokter Hossain!!jmoenig2014-07-171-0/+1
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