From 4acf1896bd9fa57d3dbe3f4721b6790c6f3b0d56 Mon Sep 17 00:00:00 2001 From: Jens Mönig Date: Sat, 21 Mar 2015 11:12:43 +0100 Subject: Prototypal inheritance of sprite-local variables MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit (experimental) slotwise inheritance à la Henry Lieberman for sprite-local variables. see http://web.media.mit.edu/~lieber/Lieberary/OOP/Delegation/Delegation.htm l Let a sprite inherit another sprite’s local variables by making it the “parent” in the sprite-icon’s context menu (the button icon in the sprite corral underneath the stage). The child not only inherits the variable slot but also - dynamically - the parent variable’s value. Changing the parent’s variable value also changes it for every child. If a child uses SET or CHANGE on an inherited variable it automatically “shadows” it with its own value, thereby stopping dynamic participation in the parent slot’s value (in effect dis-inheriting that slot). Deleting a shadowed variable slot once again reinstates its inheritance status. inherited variables are shown as “ghosted” both in the child’s variables palette and in such stage watchers. “Shadowing” them un-ghosts both the variable blob template in the palette and the watcher onstage (if any). Deleting a shadowed variable once again ghosts the watcher and the palette block template. Delete a (shadowed) variable either via the “Delete a variable” button in the IDE or using the new “Delete” block in the variables category --- blocks.js | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) (limited to 'blocks.js') diff --git a/blocks.js b/blocks.js index aef09da..711976f 100644 --- a/blocks.js +++ b/blocks.js @@ -155,7 +155,7 @@ DialogBoxMorph, BlockInputFragmentMorph, PrototypeHatBlockMorph, Costume*/ // Global stuff //////////////////////////////////////////////////////// -modules.blocks = '2015-March-09'; +modules.blocks = '2015-March-21'; var SyntaxElementMorph; @@ -3016,6 +3016,12 @@ BlockMorph.prototype.alternateBlockColor = function () { this.fixChildrensBlockColor(true); // has issues if not forced }; +BlockMorph.prototype.ghost = function () { + this.setColor( + SpriteMorph.prototype.blockColor[this.category].lighter(35) + ); +}; + BlockMorph.prototype.fixLabelColor = function () { if (this.zebraContrast > 0 && this.category) { var clr = SpriteMorph.prototype.blockColor[this.category]; @@ -3096,6 +3102,10 @@ BlockMorph.prototype.mouseClickLeft = function () { } }; +BlockMorph.prototype.reactToTemplateCopy = function () { + this.forceNormalColoring(); +}; + // BlockMorph thumbnail BlockMorph.prototype.thumbnail = function (scale, clipWidth, noShadow) { -- cgit v1.3.1