From 8acc6a32d414160b8de71d19457868b769768649 Mon Sep 17 00:00:00 2001 From: Gubolin Date: Sun, 3 Aug 2014 15:40:47 +0200 Subject: stay muted after volume change --- objects.js | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'objects.js') diff --git a/objects.js b/objects.js index c8147d9..b385ee9 100644 --- a/objects.js +++ b/objects.js @@ -2640,8 +2640,12 @@ SpriteMorph.prototype.playSound = function (name) { SpriteMorph.prototype.doSetVolume = function (val) { var myself = this; - myself.volume = Math.min(Math.max(0, val), 100); + + if (myself.parentThatIsA(StageMorph).muted === true) { + return; + } + myself.activeSounds.forEach(function (snd) { snd.volume = myself.volume / 100; // 'audio' objects }); -- cgit v1.3.1