insert low_priority into `player_point` select null, p.created_at, p.player_api_id, s.id as series_id, f.id as filter_id, h.id as hero_id, gm.id as game_mode_id, r.id as role_id, -- everything added here needs to be in on DUPLICATE too!!! count(p.id) as played, sum(cast(p.winner as INT)) as wins, sum(p_s.duration) as time_spent, -- special player_point facts max(p.trueskill) as trueskill, sum(p.trueskill_mu) as trueskill_mu, sum(p.trueskill_sigma) as trueskill_sigma, 0 as elo, sum(p_s.kills) as kills, sum(p_s.deaths) as deaths, sum(p_s.assists) as assists, sum(p_s.farm) as farm, sum(p_s.minion_kills) as minion_kills, sum(p_s.jungle_kills) as jungle_kills, sum(p_s.non_jungle_minion_kills) as non_jungle_minion_kills, sum(p_s.crystal_mine_captures) as crystal_mine_captures, sum(p_s.gold_mine_captures) as gold_mine_captures, sum(p_s.kraken_captures) as kraken_captures, sum(p_s.turret_captures) as turret_captures, sum(p_s.gold) as gold, sum(p_s.impact_score) as impact_score from participant p join participant_stats p_s on (p_s.participant_api_id = p.api_id) -- left outer join users u on p.player_api_id = u.player_api_id -- u.access_type is null -> unregistered join filter f on (f.dimension_on = 'player' and (f.name = 'all' or f.id in (select gpf.filter_id from global_point_filters gpf where gpf.match_api_id = p.match_api_id))) join series s on (p_s.created_at between s.start and s.end and s.dimension_on = 'player') join hero h on (p.hero_id = h.id or h.name = 'all') join role r on ((p.role_id = r.id and h.name = 'all') or r.name = 'all') -- do not cross hero x role join game_mode gm on ((p.game_mode_id = gm.id and h.name = 'all' and r.name = 'all') or gm.name = 'all') -- do not cross mode x role / mode x hero where p.api_id in (:participant_api_ids) group by p.player_api_id, s.id, f.id, h.id, gm.id, r.id order by p.id on duplicate key update played = played + values(played), wins = wins + values(wins), time_spent = time_spent + values(time_spent), trueskill = case when values(trueskill) > trueskill then values(trueskill) else trueskill end, trueskill_mu = trueskill_mu + values(trueskill_mu), trueskill_sigma = trueskill_sigma + values(trueskill_sigma), elo = elo + values(elo), kills = kills + values(kills), deaths = deaths + values(deaths), assists = assists + values(assists), farm = farm + values(farm), minion_kills = minion_kills + values(minion_kills), jungle_kills = jungle_kills + values(jungle_kills), non_jungle_minion_kills = non_jungle_minion_kills + values(non_jungle_minion_kills), crystal_mine_captures = crystal_mine_captures + values(crystal_mine_captures), gold_mine_captures = gold_mine_captures + values(gold_mine_captures), kraken_captures = kraken_captures + values(kraken_captures), turret_captures = turret_captures + values(turret_captures), gold = gold + values(gold), impact_score = impact_score + values(impact_score)