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* attempt to fix race conditionschneefux2017-04-071-5/+5
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* ack each message individuallyschneefux2017-04-041-2/+2
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* filter undefined or null objectsschneefux2017-04-041-1/+3
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* prevent possible race conditionschneefux2017-04-041-1/+1
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* small syntax fixschneefux2017-04-041-5/+5
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* wait for rabbit and db to startschneefux2017-04-042-7/+20
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* show processing player for debuggingschneefux2017-04-041-0/+1
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* remove unneeded debugging lineschneefux2017-04-031-1/+0
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* do not log queriesschneefux2017-04-031-1/+1
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* fix player flattensschneefux2017-04-031-3/+4
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* redesign web notificationschneefux2017-04-031-1/+1
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* handle players and matches seperatelyschneefux2017-04-031-5/+16
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* call snakeCaseKeys only as much as it's necessaryschneefux2017-04-031-4/+4
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* push shardId to the right placesschneefux2017-04-021-4/+4
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* upsert in bulkschneefux2017-04-021-131/+159
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* items: use mappings name -> name -> dbschneefux2017-04-021-22/+33
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* upsert itemsschneefux2017-04-012-35/+69
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* Merge branch 'release/2.0.0' of https://gitlab.com/vainglorygame/processor ↵schneefux2017-04-011-0/+3
|\ | | | | | | into release/2.0.0
| * Pushed created_at down the stairs reamKapil Viren Ahuja2017-04-011-0/+3
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* | request compile jobs; use transactionsschneefux2017-04-011-6/+28
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* send web notification only 1 / player&batchschneefux2017-03-311-13/+8
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* fix shard_id workaroundschneefux2017-03-311-2/+2
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* move ORM model into seperate reposchneefux2017-03-3125-1098/+2
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* do the cheap ACKschneefux2017-03-311-1/+1
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* insert players and teams seperatelyschneefux2017-03-311-17/+31
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* insert assets, squish concurrency bugsschneefux2017-03-313-26/+66
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* implement smart batchingschneefux2017-03-314-56/+94
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* regenerate model from releases/2.0.0 db schemaschneefux2017-03-3126-98/+330
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* Pushed shard_id to all the tables as shard + api_id is the unique combinationKapil Viren Ahuja2017-03-304-1/+14
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* Merge branch 'release/2.0.0' of https://gitlab.com/vainglorygame/processor ↵Kapil Viren Ahuja2017-03-302-0/+8
|\ | | | | | | into release/2.0.0
| * add config and guide for schema generationschneefux2017-03-302-0/+8
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* | Series changesKapil Viren Ahuja2017-03-304-6/+10
|/ | | | Disabling timestanmps
* send notifications to webschneefux2017-03-300-0/+0
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* fix upsert dependenciesschneefux2017-03-301-9/+15
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* add imported db modelsschneefux2017-03-3018-0/+793
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* import db schema from vainsocialschneefux2017-03-293-193/+58
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* add missing sequelize packageschneefux2017-03-281-0/+1
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* processor doesn't need the API tokenschneefux2017-03-281-3/+1
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* rewrite in NodeJSschneefux2017-03-2813-286/+316
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* (wip) use 2.0 joblibschneefux2017-03-274-245/+96
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* only compile requested playersrelease/1.6.0schneefux2017-03-251-1/+3
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* kill process when the worker crashes, increase batch limitrelease/1.5.0schneefux2017-03-191-11/+9
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* log subjob configsrelease/1.2.0Vainsocial root2017-03-181-0/+2
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* on conflict update for non-player objects (fix vainglorygame/meta#76)schneefux2017-03-161-1/+2
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* do not crash on missing playernamerelease/1.4.0release/1.3.0schneefux2017-03-151-1/+1
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* log debug to console onlyschneefux2017-03-152-12/+1
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* Fix https://github.com/vainglorygame/meta/issues/44.Kapil Viren Ahuja2017-03-151-1/+1
| | | | We will need a query to update this in production - I doubt we can fix older data as we don’t have anything from Raw…
* request compile jobs for participant tooschneefux2017-03-141-1/+1
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* update joblibschneefux2017-03-141-0/+0
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* use joblib notificationsschneefux2017-03-132-3/+3
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