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* wait for rabbit and db to startschneefux2017-04-041-7/+19
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* show processing player for debuggingschneefux2017-04-041-0/+1
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* remove unneeded debugging lineschneefux2017-04-031-1/+0
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* do not log queriesschneefux2017-04-031-1/+1
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* fix player flattensschneefux2017-04-031-3/+4
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* redesign web notificationschneefux2017-04-031-1/+1
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* handle players and matches seperatelyschneefux2017-04-031-5/+16
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* call snakeCaseKeys only as much as it's necessaryschneefux2017-04-031-4/+4
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* push shardId to the right placesschneefux2017-04-021-4/+4
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* upsert in bulkschneefux2017-04-021-131/+159
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* items: use mappings name -> name -> dbschneefux2017-04-021-22/+33
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* upsert itemsschneefux2017-04-011-34/+67
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* Merge branch 'release/2.0.0' of https://gitlab.com/vainglorygame/processor ↵schneefux2017-04-011-0/+3
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| * Pushed created_at down the stairs reamKapil Viren Ahuja2017-04-011-0/+3
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* | request compile jobs; use transactionsschneefux2017-04-011-6/+28
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* send web notification only 1 / player&batchschneefux2017-03-311-13/+8
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* fix shard_id workaroundschneefux2017-03-311-2/+2
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* move ORM model into seperate reposchneefux2017-03-311-1/+1
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* do the cheap ACKschneefux2017-03-311-1/+1
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* insert players and teams seperatelyschneefux2017-03-311-17/+31
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* insert assets, squish concurrency bugsschneefux2017-03-311-21/+30
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* implement smart batchingschneefux2017-03-311-49/+92
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* Pushed shard_id to all the tables as shard + api_id is the unique combinationKapil Viren Ahuja2017-03-301-0/+5
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* fix upsert dependenciesschneefux2017-03-301-9/+15
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* import db schema from vainsocialschneefux2017-03-291-79/+44
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* processor doesn't need the API tokenschneefux2017-03-281-3/+1
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* rewrite in NodeJSschneefux2017-03-281-0/+124