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| -rw-r--r-- | .gitignore | 91 | ||||
| -rw-r--r-- | LICENSE | 674 | ||||
| -rw-r--r-- | README | 0 | ||||
| -rw-r--r-- | gamelocker/__init__.py | 10 | ||||
| -rw-r--r-- | gamelocker/api.py | 404 | ||||
| -rw-r--r-- | setup.cfg | 5 | ||||
| -rw-r--r-- | setup.py | 13 | ||||
| -rw-r--r-- | tests/gamelocker_test.py | 53 |
8 files changed, 1250 insertions, 0 deletions
diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..9a05e2d --- /dev/null +++ b/.gitignore @@ -0,0 +1,91 @@ +# Byte-compiled / optimized / DLL files +__pycache__/ +*.py[cod] +*$py.class + +# C extensions +*.so + +# Distribution / packaging +.Python +env/ +build/ +develop-eggs/ +dist/ +downloads/ +eggs/ +.eggs/ +lib/ +lib64/ +parts/ +sdist/ +var/ +wheels/ +*.egg-info/ +.installed.cfg +*.egg + +# PyInstaller +# Usually these files are written by a python script from a template +# before PyInstaller builds the exe, so as to inject date/other infos into it. +*.manifest +*.spec + +# Installer logs +pip-log.txt +pip-delete-this-directory.txt + +# Unit test / coverage reports +htmlcov/ +.tox/ +.coverage +.coverage.* +.cache +nosetests.xml +coverage.xml +*,cover +.hypothesis/ + +# Translations +*.mo +*.pot + +# Django stuff: +*.log +local_settings.py + +# Flask stuff: +instance/ +.webassets-cache + +# Scrapy stuff: +.scrapy + +# Sphinx documentation +docs/_build/ + +# PyBuilder +target/ + +# Jupyter Notebook +.ipynb_checkpoints + +# pyenv +.python-version + +# celery beat schedule file +celerybeat-schedule + +# dotenv +.env + +# virtualenv +.venv/ +venv/ +ENV/ + +# Spyder project settings +.spyderproject + +# Rope project settings +.ropeproject @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/> + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + <one line to give the program's name and a brief idea of what it does.> + Copyright (C) <year> <name of author> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + <program> Copyright (C) <year> <name of author> + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +<http://www.gnu.org/licenses/>. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +<http://www.gnu.org/philosophy/why-not-lgpl.html>. diff --git a/gamelocker/__init__.py b/gamelocker/__init__.py new file mode 100644 index 0000000..c6798dd --- /dev/null +++ b/gamelocker/__init__.py @@ -0,0 +1,10 @@ +#!/usr/bin/python +# -*- coding: utf-8 -*- + +""" +Gamelocker API library + +Dead-simple Python wrapper for the Gamelocker API. +""" + +from .api import * diff --git a/gamelocker/api.py b/gamelocker/api.py new file mode 100644 index 0000000..4595ce5 --- /dev/null +++ b/gamelocker/api.py @@ -0,0 +1,404 @@ +#!/usr/bin/python +# -*- coding: utf-8 -*- +# pylint: disable=too-few-public-methods,fixme +# TODO: generate documentation + +""" +requests.api + +This module implements the Gamelocker API. +""" + +import requests + + +class Utils(object): + """Utility functions.""" + + def search_dict(self, dic, attr, val): + """Find a key-value pair recursively in a dictionary. + + :param dic: Dictionary to search. + :type dic: dict + :param attr: Key to look for. + :type attr: str + :param val: Value the key needs to have. + :param val: object + :returns: (bool) Whether the dictionary contains the pair. + :rtype: bool + """ + for key in dic: + if isinstance(dic[key], dict): + if self.search_dict(dic[key], attr, val): + return True + else: + if key == attr and dic[key] == val: + return True + + return False + + +class Response(object): + """A generic API response object. + + :param errors: `errors` as returned by the API. + :param data: `errors` as returned by the API. + :param links: `links` as returned by the API. + :param included: `included` as returned by the API. + :param raw: Raw response. + :type raw: dict + """ + + def __init__(self, data): + """Constructs a :class:`Response <Response>`. + + :param data: Dictionary from API response JSON. + :type data: dict + :return: :class:`Response <Response>` object + :rtype: gamelocker.Response + """ + if "errors" in data: + self.errors = data["errors"] + else: + self.errors = None + if "data" in data: + self.data = data["data"] + else: + self.data = None + if "links" in data: + self.links = data["links"] + else: + self.links = None + if "included" in data: + self.included = data["included"] + else: + self.included = None + self.raw = data + if self.errors: + raise AttributeError( + "API returned errors: {errors}".format( + errors=repr(self.errors))) + + def filter(self, fid, ftype): + """Returns an element from `data` matching the criteria. + + :param fid: ID to look for. + :type fid: str + :param ftype: Obect type to look for. + :type ftype: str + :return: Element matching the filter criteria + :rtype: dict + """ + for include in self.included: + if include["id"] == fid and include["type"] == ftype: + return include + for datum in self.data: + if datum["id"] == fid and datum["type"] == ftype: + return datum + + return None + + +# TODO: implement a Matches.players() +class Matches(object): + """A collection of :class:`Match <Match>` objects. + + :param matches: A list of matches. + :type matches: list + :param length: The number of matches. + :type length: int + """ + + def __init__(self, data, matches=None): + """Constructs a :class:`Matches <Matches>`. + + :param data: API data. + :type data: gamelocker.Response + :param matches: (optional) List of matches to construct + collection from. Overrides `data` matches. + :type matches: list of :class:`Matches` + :return: :class:`Matches <Matches>` object + :rtype: gamelocker.Matches + """ + self._data = data + self.matches = [] + if matches is not None: + self.matches = matches + else: + for match in self._data.data: + self.matches.append(Match(self._data, match["id"])) + self.length = len(self.matches) + + def __getitem__(self, key): + return self.matches[key] + + def where(self, attribute, value): + """Searches for matches where the condition is met. + + :param attribute: Attribute to look for. + :type attribute: str + :param value: Requested value for that attribute. + :type value: str, int, object + :return: Collection of :class:`Match` matching the criteria. + :rtype: gamelocker.Matches + """ + matches = [] + for match in self.matches: + if match.has(attribute, value): + matches.append(match) + return Matches(self._data, matches) + + +class Match(object): + """A Match record. + + :param attributes: `attributes` as returned by the API. + :param rosters: List of :class:`Roster <Roster>` objects + related to the match. + :type rosters: list + """ + + def __init__(self, data, mid): + """Constructs a :class:`Match <Match>` from a :class:`Response`. + + :param data: API data. + :type data: gamelocker.Response + :param mid: Match ID. + :type mid: str + :return: :class:`Match <Match>` object + :rtype: gamelocker.Match + """ + self._data = data + self._id = mid + match = self._data.filter(mid, "match") + self.attributes = match["attributes"] + self.rosters = [Roster(self._data, r["id"]) + for r in match["relationships"]["rosters"]["data"]] + + # TODO refactor duplicated code + def has(self, attribute, value, recurse=True): + """Checks whether Match or (optionally) a child owns an `attribute` + with `value`. + + :param attribute: Attribute to look for. + :type attribute: str + :param value: Requested value for that attribute. + :type value: str, int, object + :param recurse: Whether to search relationships or not. + :type recurse: bool + :return: bool + :rtype: bool + """ + if Utils().search_dict(self.attributes, attribute, value): + return True + if recurse: + for roster in self.rosters: + if roster.has(attribute, value): + return True + + return False + + +class Roster(object): + """A Roster object. + + :param attributes: `attributes` as returned by the API. + :param participants: List of :class:`Participant <Participant>` objects + related to the roster. + :type rosters: list + """ + + def __init__(self, data, rid): + """Constructs a specified :class:`Roster <Roster>` from a :class:`Response`. + + :param data: API data. + :type data: gamelocker.Response + :param rid: Roster ID. + :type rid: str + :return: :class:`Roster <Roster>` object + :rtype: gamelocker.Roster + """ + self._data = data + self._id = rid + roster = self._data.filter(rid, "roster") + self.attributes = roster["attributes"] + self.participants = [ + Participant(self._data, p["id"]) + for p in roster["relationships"]["participants"]["data"] + ] + + def has(self, attribute, value, recurse=True): + """Checks whether Roster or (optionally) a child owns an `attribute` + with `value`. + + :param attribute: Attribute to look for. + :type attribute: str + :param value: Requested value for that attribute. + :type value: str, int, object + :param recurse: Whether to search relationships or not. + :type recurse: bool + :return: bool + :rtype: bool + """ + if Utils().search_dict(self.attributes, attribute, value): + return True + if recurse: + for participant in self.participants: + if participant.has(attribute, value): + return True + + return False + + +class Participant(object): + """A Participant object. + + :param attributes: `attributes` as returned by the API. + :param player: :class:`Player <Player>` object related to the participant. + :type player: gamelocker.Player + """ + + def __init__(self, data, pid): + """Constructs a specified :class:`Participant <Participant>` + from a :class:`Response`. + + :param data: API data. + :type data: gamelocker.Response + :param pid: Participant ID. + :type pid: str + :return: :class:`Participant <Participant>` object + :rtype: gamelocker.Participant + """ + self._data = data + self._id = pid + participant = self._data.filter(pid, "participant") + self.attributes = participant["attributes"] + self.player = Player(self._data, + participant["relationships"]["player"] + ["data"]["id"]) + + def has(self, attribute, value): + """Checks whether Participant or (optionally) owns an `attribute` + with `value`. + + :param attribute: Attribute to look for. + :type attribute: str + :param value: Requested value for that attribute. + :type value: str, int, object + :return: bool + :rtype: bool + """ + if Utils().search_dict(self.attributes, attribute, value): + return True + return False + + +class Player(object): + """A Player object. + + :param attributes: `attributes` as returned by the API. + """ + + def __init__(self, data, pid): + """Constructs a specified :class:`Player <Player>` from a :class:`Response`. + + :param data: API data. + :type data: gamelocker.Response + :param pid: Player ID. + :type pid: str + :return: :class:`Player <Player>` object + :rtype: gamelocker.Player + """ + self._data = data + self._id = pid + player = self._data.filter(pid, "player") + self.attributes = player["attributes"] + + +class Gamelocker(object): + """Implementation of the Gamelocker API. + + :param apikey: API key used. + :type apikey: str + :param title: Title data is fetched for. + :type title: str + """ + + def __init__(self, apikey, datacenter="dc01"): + """Constructs a :class:`Gamelocker <Gamelocker>`. + + :param apikey: API key to authenticate with. + :type apikey: str + :param datacenter: (optional) API endpoint datacenter to use. + :type datacenter: str + :return: :class:`Gamelocker <Gamelocker>` object + :rtype: gamelocker.Gamelocker + + Usage:: + + >>> import gamelocker + >>> gamelocker.Gamelocker("getoffmylawn").status() + "v1.0.5" + """ + + self.apikey = apikey + self._apiurl = "https://api." + datacenter + ".gamelockerapp.com/" + self.title = "" + + def _req(self, method, params=None): + """Sends a GET request to the API endpoint. + + :param method: Method to query. + :param params: (optional) Parameters to send. + :return: Parsed JSON object. + :rtype: dict + """ + headers = { + "Authorization": "Bearer " + self.apikey, + "X-TITLE-ID": self.title, + "Accept": "application/vnd.api+json" + } + http = requests.get(self._apiurl + method, + headers=headers, + params=params) + http.raise_for_status() + return Response(http.json()) + + def vainglory(self): + """Sets title to Vainglory. + + :return: :class:`Gamelocker <Gamelocker>` object + :rtype: gamelocker.Gamelocker + """ + self.title = "semc-vainglory" + return self + + def status(self): + """Returns the API version. + + :return: API version. + :rtype: str + """ + return self._req("status").raw["version"] + + def matches(self, limit=None, offset=None, sort=None): + """Returns a list of recent matches. + + :param limit: Maximum number of matches to return. + :type limit: int + :param offset: Offset parameter for pagination. + :type limit: int + :param sort: Sort query to use. + :type sort: str + :return: List of matches. + :rtype: list of dict + """ + params = dict() + # TODO: deprecate by ?limit=x&offset=y soon + if limit: + params["page[limit]"] = limit + if offset: + params["page[offset]"] = offset + if sort: # TODO make this nice and usable + params["sort"] = sort + return Matches(self._req("matches", params)) diff --git a/setup.cfg b/setup.cfg new file mode 100644 index 0000000..b666262 --- /dev/null +++ b/setup.cfg @@ -0,0 +1,5 @@ +[tool:pytest] +norecursedirs = venv + +[aliases] +test=pytest diff --git a/setup.py b/setup.py new file mode 100644 index 0000000..b73b180 --- /dev/null +++ b/setup.py @@ -0,0 +1,13 @@ +#!/usr/bin/python + +from setuptools import setup + +setup( + name="Gamelocker-API", + version="0.1", + description="Gamelocker API Wrapper", + author="schneefux", + py_modules=["gamelocker"], + setup_requires=["pytest-runner"], + tests_require=["pytest"] +) diff --git a/tests/gamelocker_test.py b/tests/gamelocker_test.py new file mode 100644 index 0000000..9220d43 --- /dev/null +++ b/tests/gamelocker_test.py @@ -0,0 +1,53 @@ +#!/usr/bin/python + +import pytest +import requests +import gamelocker + +class TestGamelocker: + apikey = "aaa.bbb.ccc" + + @pytest.fixture + def api(self): + return gamelocker.Gamelocker(self.apikey).vainglory() + + def test_utils(self): + assert gamelocker.Utils().search_dict({"a": "b", "c": "d", "e": 2}, "e", 2) == True + assert gamelocker.Utils().search_dict({"a": "b", "c": {"d":1, "e": 2}}, "e", 2) == True + assert gamelocker.Utils().search_dict({"a": "b", "c": {"d":1, "e": 2}}, "f", 1) == False + + def test_req(self, api): + with pytest.raises(requests.exceptions.HTTPError): + assert api._req("foobar") +# with pytest.raises(AttributeError): # TODO write this test +# pass + assert api._req("status").raw["status"] == 200 + assert len(api._req("matches", {"page[limit]": 10}).raw["data"]) == 10 + + def test_status(self, api): + assert type(api.status()) is str + + def test_matches(self, api): + assert gamelocker.Matches(None, []).length == 0 + assert gamelocker.Matches(None, [None, None]).length == 2 + + matches = api.matches() + assert type(matches) is gamelocker.Matches + assert type(matches[0]) is gamelocker.Match + assert type(matches[0].rosters[0]) is gamelocker.Roster + assert type(matches[0].rosters[0].participants[0]) is gamelocker.Participant + assert type(matches[0].rosters[0].participants[0].attributes["actor"]) is str + assert type(matches[0].rosters[0].participants[0].player) is gamelocker.Player + assert type(matches[0].rosters[0].participants[0].player.attributes["name"]) is str + + def test_filter(self, api): + assert api.matches().where("gameMode", "ranked").length > 0 + assert api.matches().where("gameMode", "foobar").length == 0 + assert api.matches(3).where("side", "left/blue").length == 3 + # in 3 games, there were 3 teams who were on the left side ;) + + def test_pagination(self, api): + assert api.matches(50).length <= 50 + assert api.matches(10).length <= 10 + assert api.matches(3).length == 3 + api.matches(10, offset=30) |
