From 6f6e94bc6c4487d6465408aee4d0d60c55c96032 Mon Sep 17 00:00:00 2001 From: schneefux Date: Sat, 28 Oct 2017 15:51:02 +0200 Subject: fix enemies healing Ardan --- worker.js | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'worker.js') diff --git a/worker.js b/worker.js index 2183441..3181967 100644 --- a/worker.js +++ b/worker.js @@ -293,7 +293,8 @@ amqp.connect(RABBITMQ_URI).then(async (rabbit) => { // heal actor (since 2.9) if (t.type == "HealTarget" && t.payload.IsHero == 1 - && ["Buff_SpawnStage_Recharge", "Buff_Ace"].indexOf(t.payload.Source) != -1) // TODO LOL what? + && ["Buff_SpawnStage_Recharge", "Buff_Ace"].indexOf(t.payload.Source) != -1 // TODO LOL what? + && t.payload.Team != t.payload.TargetTeam) // enemies "heal" Ardan due to his perk WTF t.actor = participants.filter((p) => p.actor == t.payload.Actor && p.team == t.payload.Team)[0]; -- cgit v1.3.1