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authorschneefux <schneefux+commit@schneefux.xyz>2018-05-22 14:07:25 +0200
committerschneefux <schneefux+commit@schneefux.xyz>2018-12-13 16:59:39 +0100
commit6382ed01e9db8f975b72c9c2c8db4013cd0156c2 (patch)
tree0007030148e27fe9152ccb28a91c3497d62b27d8 /backend/config-brawl.js
parent60186a7bb45a0063f605f8d4b05c2f08418733af (diff)
downloadbrokentalents-6382ed01e9db8f975b72c9c2c8db4013cd0156c2.tar.gz
brokentalents-6382ed01e9db8f975b72c9c2c8db4013cd0156c2.zip
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+#!/usr/bin/node
+
+const crypto = require('crypto');
+
+const sha256 = (x) => crypto.createHash('sha256').update(x, 'utf8').digest('hex');
+
+const hashSettings = (config) => sha256(
+ config.api.regions +
+ config.api.modes +
+ config.api.requestsPerInterval +
+ config.api.interval +
+ config.api.intervalUnit
+).substring(0, 8);
+
+module.exports = {
+ api: {
+ baseUrl: 'https://api.dc01.gamelockerapp.com',
+ timeout: 3,
+ /* available: eu, na, sg, cn, sa, ea */
+ regions: ['sg', 'eu', 'na'],
+ /* available: casual, 5v5_pvp_casual, ranked, 5v5_pvp_ranked, blitz_pvp_ranked, casual_aral */
+ modes: ['blitz_pvp_ranked', 'casual_aral'],
+ /* available: 2, 3, 4, 5 */
+ matchesPerRequest: 5,
+ /* How many equidistant requests to create
+ * matchesPerRequest * requestsPerInterval = sample size for that interval
+ * currently requestsPerInterval <= API key rate limit but should work if it isn't significantly higher
+ * rough estimate of upper limits (na/eu/sg, depends on region and time of day):
+ * blitz: 240
+ * battle royale: 30
+ * 3v3 casual: 30
+ * 3v3 ranked: 100
+ * 5v5 casual: 30
+ * 5v5 ranked: 40
+ * if filtering for multiple game modes, use the sum of the upper limits */
+ requestsPerInterval: 50,
+ /* the size of a batch */
+ interval: 1,
+ intervalUnit: 'hours',
+ /* How many batches to request per minute
+ * requestsPerInterval * intervalsPer Minute <= API key rate limit */
+ intervalsPerMinute: 1,
+ },
+ etl: {
+ /* attributes to be extracted and renamed from main API data */
+ participant: [ ['Winner', ['attributes', 'stats', 'winner']] ],
+ roster: [ ],
+ match: [ ['Mode', ['attributes', 'gameMode']] ],
+ },
+ reduce: {
+ /* criteria or 'filters' */
+ group: ['Actor', 'Talent', 'Mode'],
+ /* stats */
+ sum: ['Level', 'Winner'],
+ },
+ file: {
+ pattern: (moment) => `./data/${hashSettings(module.exports)}/${moment.toISOString()}.json`,
+ reportPattern: () => `./data/${hashSettings(module.exports)}/report.json`,
+ },
+};