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* enable Symbols in InputSlotDialog Morph’s drop down menujmoenig2013-10-251-0/+1
* enable Symbols in InputField drop down menusjmoenig2013-10-251-0/+1
* Portuguese translation updatejmoenig2013-10-251-0/+1
* Symbol selection menu for BlockLabelFragmentMorphsjmoenig2013-10-251-1/+2
* enable symbols as custom block label partsjmoenig2013-10-251-0/+4
* fixed #213 - Empty else block breaks return to callerjmoenig2013-10-171-0/+4
* Condense damage list even morejmoenig2013-10-151-0/+4
* Portuguese translation update integrationjmoenig2013-10-141-1/+2
* Increase maximum clone count from 128 to 300jmoenig2013-10-141-0/+1
* Condense damage list by merging overlapping dirty rectanglesjmoenig2013-10-141-0/+4
* "sanity check" for cloud-saving mechanismjmoenig2013-10-101-0/+4
* MAP primitive variant for linked listsjmoenig2013-10-091-0/+4
* fixed #199jmoenig2013-10-081-0/+1
* experimental MAP primitive reporterjmoenig2013-10-081-0/+1
* fixed type-issue for linked list indicesjmoenig2013-10-081-0/+4
* "plain block prototype labels" preference settingjmoenig2013-10-041-0/+1
* Keep watchers onstage when hiding/showing them, fixes #195jmoenig2013-10-041-0/+1
* Prevent watcher cells from growing wider as their contents becomes tallerjmoenig2013-10-041-0/+1
* Type-check the SPLIT block's input before eval'ing itjmoenig2013-10-041-0/+4
* smooth numerical values displayed in watchersjmoenig2013-10-011-0/+4
* fixed #186 (can't duplicate blocks with anchored comments)jmoenig2013-09-301-0/+4
* fixed #172, IF ON EDGE, BOUNCEjmoenig2013-09-201-0/+4
* fixed #146jmoenig2013-09-191-0/+1
* fixed #169jmoenig2013-09-191-0/+3
* Prevent local custom blocks in global custom block definitionsjmoenig2013-09-181-0/+1
* prevent costumes with imported CORS-tainted canvasesjmoenig2013-09-181-0/+4
* fixed part of #154 - prevent costumes from being drawn while they are loadingjmoenig2013-09-171-0/+2
* fixed #119, #149jmoenig2013-09-171-0/+5
* fixed #115jmoenig2013-09-161-0/+1
* Updated revision historyjmoenig2013-09-161-0/+15
* "Dynamic" library listjmoenig2013-08-171-0/+1
* Norwegian translation by Olav Marschalljmoenig2013-08-171-0/+4
* Traditional Chinese translationjmoenig2013-08-141-0/+4
* Dutch translation updatejmoenig2013-08-121-0/+1
* Nestable Sprites Collision Detection & fixesjmoenig2013-08-121-0/+4
* German translation updatejmoenig2013-08-101-0/+1
* Nestable Sprites fixesjmoenig2013-08-101-0/+4
* Nested Sprite saving / loadingjmoenig2013-08-091-0/+1
* Nested Sprite Rotation style buttons on corral iconsjmoenig2013-08-091-0/+4
* Dutch translation updatejmoenig2013-08-081-0/+1
* Nested Sprite synchronous / independent rotationjmoenig2013-08-081-0/+1
* Nested Sprite Rotationjmoenig2013-08-081-0/+1
* Nested Sprite Scalingjmoenig2013-08-081-0/+4
* Nested Sprite Motionjmoenig2013-08-071-0/+1
* Sprite Nesting GUIjmoenig2013-08-071-0/+1
* Fixed stage costume scaling & misplacing bugjmoenig2013-08-071-0/+1
* Sprite Nesting preliminariesjmoenig2013-08-071-0/+4
* Morphic: mouseEnterDragging fixjmoenig2013-08-061-0/+1
* Polish translation, thanks, Witek Kranas!jmoenig2013-08-061-0/+4
* German translation updatejmoenig2013-08-021-0/+1