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| author | jmoenig <jens@moenig.org> | 2013-08-07 18:00:23 +0200 |
|---|---|---|
| committer | jmoenig <jens@moenig.org> | 2013-08-07 18:00:23 +0200 |
| commit | b4db57dc94c5e59d0134ccfa8557cbd3dbdf912a (patch) | |
| tree | 452b6914767d703ebc1d6fe6ff5aecd177d9ce91 | |
| parent | 325ad2297b3588bd3eb5444203da35579b6944de (diff) | |
| download | snap-yow-b4db57dc94c5e59d0134ccfa8557cbd3dbdf912a.tar.gz snap-yow-b4db57dc94c5e59d0134ccfa8557cbd3dbdf912a.zip | |
Nested Sprite Motion
| -rwxr-xr-x | history.txt | 1 | ||||
| -rw-r--r-- | objects.js | 8 |
2 files changed, 9 insertions, 0 deletions
diff --git a/history.txt b/history.txt index 88ace3c..f76d5b7 100755 --- a/history.txt +++ b/history.txt @@ -1857,3 +1857,4 @@ ______ * Objects, GUI: Sprite Nesting preliminaries * Objects: Fixed stage costume scaling & misplacing bug. Thanks, Josh, for the report! * Objects, GUI: Sprite Nesting GUI +* Objects: Nested Sprite Motion @@ -2624,6 +2624,14 @@ SpriteMorph.prototype.drawLine = function (start, dest) { // SpriteMorph motion +SpriteMorph.prototype.moveBy = function (delta) { + // override the inherited default to make sure my parts follow + SpriteMorph.uber.moveBy.call(this, delta); + this.parts.forEach(function (part) { + part.moveBy(delta); + }); +}; + SpriteMorph.prototype.forward = function (steps) { var start = this.rotationCenter(), dest, |
