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#!/bin/bash
if [[ "$snapsource" == "" ]]
then
export snapsource="https://github.com/Gubolin/snap.git"
fi
if [[ $# < 2 ]]
then
echo "Usage: binary.sh OPTION PLATFORM [FILE]"
echo ""
echo "OPTIONS:"
echo " -m Mobile"
echo " -d Desktop"
echo ""
echo "PLATFORMS:"
echo " Mobile amazon-fireos android blackberry10 firefoxos ios ubuntu wp8 win8 tizen"
echo " Desktop win32 win64 osx linux32 linux64"
echo ""
echo "If FILE is given, it will be #open-ed inside Snap\! immediately"
exit 0
fi
scriptdir=$(readlink -e ".")
# Requirements:
# git
# UglifyJS2 (https://github.com/mishoo/UglifyJS2)
ide=true
platform=$2
# presentation mode
if [[ "$3" != "" ]]
then
ide=false
fi
if [ $ide == false ]
then
if [ -f "$3" ]
then
content=$(cat $3)
else
ide=true
fi
fi
buildsource=$(mktemp -d)
git clone $snapsource $buildsource
cd "$buildsource"
git checkout mobileapp
rm -rf .git/
if [ $ide == false ]
then
# minimize everything
rm lang* ypr.js paint.js cloud.js gui.js
sed -i '/paint\.js"/d' snap.html
sed -i '/cloud\.js"/d' snap.html
sed -i 's/gui\.js"/binary\.js"/' snap.html
# load custom project from file
sed -i '/sha512\.js"/a\
<script type="text/javascript" src="code.js"></script> ' snap.html
echo "var code =" > code.js
echo "'$content'" >> code.js
echo ";" >> code.js
sed -i "/ide\.openIn/a\
ide.droppedText(code); " snap.html
else
rm binary.js
fi
# compress all js files
find . -name '*.js' | xargs -I {} uglifyjs {} -o {} -c
# return to the directory where the script was called from
cd "$scriptdir"
# run helper scripts for building
if [[ $1 == "-m" ]]
then
./mobile.sh "$2" "$buildsource"
else
./desktop.sh "$2" "$buildsource"
fi
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