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#!/bin/bash

if [[ "$snapsource" == "" ]]
then
    export snapsource="https://github.com/Gubolin/snap.git"
fi

if [[ $# < 2 ]]
then
    echo "Usage: binary.sh OPTION PLATFORM [FILE]"
    echo ""
    echo "OPTIONS:"
    echo "  -m      Mobile"
    echo "  -d      Desktop"
    echo ""
    echo "PLATFORMS:"
    echo "  Mobile      amazon-fireos android blackberry10 firefoxos ios ubuntu wp8 win8 tizen"
    echo "  Desktop     win32 win64 osx linux32 linux64"
    echo ""
    echo "If FILE is given, it will be #open-ed inside Snap\! immediately"
    exit 0
fi

scriptdir=$(readlink -e ".")

# Requirements:
# git
# UglifyJS2 (https://github.com/mishoo/UglifyJS2)

ide=true
platform=$2

# presentation mode
if [[ "$3" != "" ]]
then
    ide=false
fi

if [ $ide == false ]
then
   if [ -f "$3" ]
    then
        content=$(cat $3)
    else
        ide=true
    fi
fi

buildsource=$(mktemp -d)
git clone $snapsource $buildsource
cd "$buildsource"
git checkout mobileapp

rm -rf .git/

if [ $ide == false ]
then
    # minimize everything
    rm lang* ypr.js paint.js cloud.js gui.js

    sed -i '/paint\.js"/d' snap.html
    sed -i '/cloud\.js"/d' snap.html
    sed -i 's/gui\.js"/binary\.js"/' snap.html

    # load custom project from file
    sed -i '/sha512\.js"/a\
            <script type="text/javascript" src="code.js"></script> ' snap.html

    echo "var code =" > code.js
    echo "'$content'" >> code.js
    echo ";" >> code.js

    sed -i "/ide\.openIn/a\
        ide.droppedText(code); " snap.html
else
    rm binary.js
fi

# compress all js files
find . -name '*.js' | xargs -I {} uglifyjs {} -o {} -c

# return to the directory where the script was called from
cd "$scriptdir"

# run helper scripts for building

if [[ $1 == "-m" ]]
then
    ./mobile.sh "$2" "$buildsource"
else
    ./desktop.sh "$2" "$buildsource"
fi