summaryrefslogtreecommitdiff
path: root/worker_test.py
blob: 22bedcb3d4db36dfde6d70e2a5ba98ce37443360 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
#!/usr/bin/python

import pytest
import rater

class Match:
    def __init__(self, game_mode, rosters):
        self.api_id = ""
        self.game_mode = game_mode
        self.rosters = rosters
        self.participants = [p for r in rosters for p in r.participants]

class Roster:
    def __init__(self, winner, participants):
        self.api_id = ""
        self.winner = winner
        self.participants = participants

class Participant:
    def __init__(self, skill_tier, went_afk,
                 trueskill_mu, trueskill_sigma,
                 participant_items, player):
        self.api_id = ""
        self.skill_tier = skill_tier
        self.went_afk = went_afk
        self.participant_items = [participant_items]
        self.player = [player]

class ParticipantItems:
    def __init__(self, trueskill_casual_mu, trueskill_casual_sigma,
                 trueskill_ranked_mu, trueskill_ranked_sigma,
                 trueskill_blitz_mu, trueskill_blitz_sigma,
                 trueskill_br_mu, trueskill_br_sigma):
        self.api_id = ""
        self.trueskill_casual_mu = trueskill_casual_mu
        self.trueskill_casual_sigma = trueskill_casual_sigma
        self.trueskill_ranked_mu = trueskill_ranked_mu
        self.trueskill_ranked_sigma = trueskill_ranked_sigma
        self.trueskill_blitz_mu = trueskill_blitz_mu
        self.trueskill_blitz_sigma = trueskill_blitz_sigma
        self.any_afk = False

class Player:
    def __init__(self, skill_tier,
                 rank_points_ranked,
                 rank_points_blitz,
                 trueskill_mu, trueskill_sigma,
                 trueskill_casual_mu, trueskill_casual_sigma,
                 trueskill_ranked_mu, trueskill_ranked_sigma,
                 trueskill_blitz_mu, trueskill_blitz_sigma,
                 trueskill_br_mu, trueskill_br_sigma):
        self.api_id = ""
        self.skill_tier = skill_tier
        self.rank_points_ranked = rank_points_ranked
        self.rank_points_blitz = rank_points_blitz
        self.trueskill_mu = trueskill_mu
        self.trueskill_sigma = trueskill_sigma
        self.trueskill_casual_mu = trueskill_casual_mu
        self.trueskill_casual_sigma = trueskill_casual_sigma
        self.trueskill_ranked_mu = trueskill_ranked_mu
        self.trueskill_ranked_sigma = trueskill_ranked_sigma
        self.trueskill_blitz_mu = trueskill_blitz_mu
        self.trueskill_blitz_sigma = trueskill_blitz_sigma


class TestRater:
    def test_get_trueskill_seed(self):
        # test approx. by skill tier
        player = Player(15, None, None,
                        None, None,
                        None, None,
                        None, None,
                        None, None,
                        None, None)
        mu, sigma = rater.get_trueskill_seed(player)
        assert 1300 < mu - sigma < 1700

        # test approx. by rank points
        player = Player(0, 2500, None,
                        None, None,
                        None, None,
                        None, None,
                        None, None,
                        None, None)
        mu, sigma = rater.get_trueskill_seed(player)
        assert mu - sigma == 2500

        player = Player(0, 2500, 100,
                        None, None,
                        None, None,
                        None, None,
                        None, None,
                        None, None)
        mu, sigma = rater.get_trueskill_seed(player)
        assert mu - sigma == 2500

        player = Player(0, 100, 2500,
                        None, None,
                        None, None,
                        None, None,
                        None, None,
                        None, None)
        mu, sigma = rater.get_trueskill_seed(player)
        assert mu - sigma == 2500

        player = Player(0, None, 2500,
                        None, None,
                        None, None,
                        None, None,
                        None, None,
                        None, None)
        mu, sigma = rater.get_trueskill_seed(player)
        assert mu - sigma == 2500

    def test_rate_match(self):
        # new user, only skill tier
        g_player = lambda: Player(15, None, None,
                                None, None,
                                None, None,
                                None, None,
                                None, None,
                                None, None)
        g_participant_items = lambda: ParticipantItems(None, None,
                                                     None, None,
                                                     None, None,
                                                     None, None)
        g_participant = lambda: Participant(0, False,
                                          None, None,
                                          g_participant_items(), g_player())
        roster = Roster(True, [g_participant()]*3)
        roster2 = Roster(False, [g_participant()]*3)
        match = Match("ranked", [roster, roster2])

        rater.rate_match(match)

        assert match.rosters[0].participants[0].player[0].trueskill_mu is not None
        assert match.rosters[0].participants[0].player[0].trueskill_ranked_mu is not None
        assert match.rosters[0].participants[0].player[0].trueskill_ranked_sigma < match.rosters[0].participants[0].player[0].trueskill_ranked_mu
        assert 500 < match.rosters[0].participants[0].player[0].trueskill_ranked_mu < 2500
        assert match.rosters[0].participants[0].player[0].trueskill_casual_mu is None
        assert match.rosters[0].participants[0].player[0].trueskill_mu > match.rosters[1].participants[0].player[0].trueskill_mu
        assert match.rosters[0].participants[0].player[0].trueskill_ranked_mu > match.rosters[1].participants[0].player[0].trueskill_ranked_mu

    def test_rate_match_returning(self):
        # returning user
        g_player = lambda: Player(None, None, None,
                                  2000, 100,
                                  None, None,
                                  None, None,
                                  None, None,
                                  None, None)
        g_participant_items = lambda: ParticipantItems(None, None,
                                                       None, None,
                                                       None, None,
                                                       None, None)
        g_participant = lambda: Participant(0, False,
                                            None, None,
                                            g_participant_items(), g_player())
        roster = Roster(True, [g_participant()]*3)
        roster2 = Roster(False, [g_participant()]*3)
        match = Match("ranked", [roster, roster2])

        rater.rate_match(match)

        assert 1800 < match.rosters[0].participants[0].player[0].trueskill_ranked_mu < 2200

    def test_rate_match_afk(self):
        # afk
        g_player = lambda: Player(None, None, None,
                                  None, None,
                                  None, None,
                                  None, None,
                                  None, None,
                                  None, None)
        g_participant_items = lambda: ParticipantItems(None, None,
                                                       None, None,
                                                       None, None,
                                                       None, None)
        g_participant = lambda: Participant(0, True,
                                            None, None,
                                            g_participant_items(), g_player())
        roster = Roster(True, [g_participant()]*3)
        roster2 = Roster(False, [g_participant()]*3)
        match = Match("ranked", [roster, roster2])

        rater.rate_match(match)

        assert match.rosters[0].participants[0].player[0].trueskill_mu is None
        assert match.rosters[0].participants[0].participant_items[0].any_afk == True