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#!/usr/bin/node
/* jshint esnext:true */
"use strict";
var amqp = require("amqplib"),
Seq = require("sequelize"),
sleep = require("sleep-promise"),
hash = require("object-hash");
var RABBITMQ_URI = process.env.RABBITMQ_URI,
DATABASE_URI = process.env.DATABASE_URI,
PARALLELS = process.env.PARALLELS || 5; // how many players to crunch concurrently
(async () => {
let seq, model, rabbit, ch;
while (true) {
try {
seq = new Seq(DATABASE_URI, { logging: false }),
rabbit = await amqp.connect(RABBITMQ_URI, { heartbeat: 320 }),
ch = await rabbit.createChannel();
await ch.assertQueue("crunch", {durable: true});
break;
} catch (err) {
console.error(err);
await sleep(5000);
}
}
model = require("../orm/model")(seq, Seq);
function cartesian(arr) {
return Array.prototype.reduce.call(arr, function(a, b) {
let ret = [];
a.forEach(function(a) {
b.forEach(function(b) {
ret.push(a.concat([b]));
});
});
return ret;
}, [[]]);
}
// create a 3D array
// [[ ["hero", "Vox"], ["hero", "Taka"], …], [ ["game_mode", "ranked"], … ], …]
// (will not use "Vox" but the index instead)
async function dimensions_for(dimensions) {
let cache = [];
await Promise.all(dimensions.map(async (d, idx) =>
cache[idx] = (await d.findAll()).map((o) => [d, o]))
);
return cache;
}
let player_dimensions = await dimensions_for(
[model.Series, model.Filter, model.Hero, model.Role,
model.GameMode]),
global_dimensions = await dimensions_for(
[model.Series, model.Filter, model.Hero, model.Role,
model.GameMode, model.Skilltier, model.Build]);
// return every possible [query, insert] combination
function calculate_point(points) {
return points.map((point) => {
// Series and Filter are special
let where_aggr = {},
where_links = {};
// create skeleton: where hero_id=$hero
// for aggregation, use series as range
// for links, use the id
point.forEach((tuple) => {
// [table name, table element]
if (tuple[1].get("name") != "all") {
// exclude series & filter, added below
if (tuple[0].tableName == "filter") {
// merge custom filters
if (tuple[1].get("dimension_on") == "player")
Object.assign(where_aggr,
tuple[1].get("filter"));
// series and skill_tier are ranged filters
} else if (tuple[0].tableName == "series") {
if (tuple[1].get("dimension_on") == "player")
// use start < date < end comparison
where_aggr.created_at = { $between: [
tuple[1].get("start"),
tuple[1].get("end")
] }
} else if (tuple[0].tableName == "skill_tier") {
where_aggr["$participant.skill_tier$"] = { $between: [
tuple[1].get("start"),
tuple[1].get("end")
] }
// build is a special ranged filter
} else if (tuple[0].tableName == "build") {
// TODO!
} else where_aggr["$participant." + tuple[0].tableName + ".id$"] =
tuple[1].id
}
where_links[tuple[0].tableName + "_id"] = tuple[1].id
});
return [where_aggr, where_links];
});
}
// create an array with every possible combination
// hero x game mode x …
// Vox x casual x …
// SAW x casual x …
// …
// Vox x ranked x …
// SAW x ranked x …
// …
// Vox x ANY x …
let player_points = calculate_point(cartesian(player_dimensions)),
global_points = calculate_point(cartesian(global_dimensions));
await ch.prefetch(PARALLELS);
ch.consume("crunch", async (msg) => {
let player_records = [],
global_records = [],
player_id = msg.content.toString();
console.log("got work to do, let's go",
msg.properties.type, player_id);
if (msg.properties.type == "global" && global_done == false) {
let records = await calculate_global_point();
if (records != undefined)
global_records = global_records.concat(records);
}
if (msg.properties.type == "player") {
let records = await calculate_player_point(player_id);
if (records != undefined)
player_records = player_records.concat(records);
}
try {
console.log("inserting lots of stuff into db");
await seq.transaction({ autocommit: false }, (transaction) => {
return Promise.all([
model.PlayerPoint.bulkCreate(player_records, {
updateOnDuplicate: [], // all
transaction: transaction
}),
model.GlobalPoint.bulkCreate(global_records, {
updateOnDuplicate: [],
transaction: transaction
})
]);
});
console.log("acking");
await ch.ack(msg);
} catch (err) {
// TODO
console.error(err);
await ch.nack(msg, true); // requeue
}
if (player_records.length > 0) {
let player = await model.Player.findOne({
where: { api_id: player_id },
attributes: ["name"]
});
if (player != null) {
console.log("finished updating player", player.get("name"));
await ch.publish("amq.topic", "player." + player.get("name"),
new Buffer("points_update"));
}
}
if (global_records.length > 0)
await ch.publish("amq.topic", "global", new Buffer("points_update"));
}, { noAck: false });
async function calculate_global_point() {
let global_records = [];
console.log("crunching global stats, this could take a while");
await Promise.all(global_points.map(async (tuple) => {
let where_aggr = tuple[0],
where_links = tuple[1];
// aggregate participant_stats with our condition
let stats = await aggregate_stats(where_aggr);
if (stats != undefined) {
stats.updated_at = seq.fn("NOW");
console.log("inserting global stats");
Object.assign(stats, where_links);
global_records.push(stats);
} else console.error("no global stats calculated!");
}));
return global_records;
}
async function calculate_player_point(player_api_id) {
let point_records = [];
console.log("crunching player", player_api_id);
await Promise.all(player_points.map(async (tuple) => {
let where_aggr = tuple[0],
where_links = tuple[1];
// make it player specific
where_aggr["$participant.player_api_id$"] = player_api_id;
where_links["player_api_id"] = player_api_id;
// aggregate participant_stats with our condition
let stats = await aggregate_stats(where_aggr);
if (stats != undefined) {
stats.updated_at = seq.fn("NOW");
Object.assign(stats, where_links);
point_records.push(stats);
}
}));
return point_records;
}
// return aggregated stats based on $where as WHERE clauses
async function aggregate_stats(where) {
// in literals: q -> column name, e -> function or string
let q = (qry) => seq.dialect.QueryGenerator.quote(qry),
e = (qry) => seq.dialect.QueryGenerator.escape(qry);
// alternative for win rate
//[ seq.literal(`${e(seq.fn("sum", seq.cast(seq.col("participant.winner"), "int") ))} / ${e(seq.fn("count", seq.col("participant.id")))}`), "win_rate" ]
let associations = [ {
model: model.Participant,
as: "participant",
attributes: [],
include: [ {
model: model.Roster,
attributes: [],
include: [ {
model: model.Match,
attributes: []
} ]
}, {
model: model.Hero,
as: "hero",
attributes: []
}, {
model: model.Series,
as: "series",
attributes: []
}, {
model: model.GameMode,
as: "game_mode",
attributes: []
}, {
model: model.Role,
as: "role",
attributes: []
} ]
} ];
let played = await model.ParticipantStats.count({
where: where,
include: associations
});
if (played == 0) return undefined; // not enough data
// short to sum a participant row as player stat with the same name
let sum = (name) => [ seq.fn("sum", seq.col("participant_stats." + name)), name ];
let data = await model.ParticipantStats.findOne({
where: where,
attributes: [
[ seq.fn("count", seq.col("participant.id")), "played" ],
[ seq.fn("sum", seq.col("participant.roster.match.duration")), "time_spent" ],
[ seq.fn("sum", seq.cast(seq.col("participant.winner"), "int") ), "wins" ],
sum("kills"),
sum("deaths"),
sum("assists"),
sum("minion_kills"),
sum("jungle_kills"),
sum("non_jungle_minion_kills"),
sum("crystal_mine_captures"),
sum("turret_captures"),
sum("kda_ratio"),
sum("kill_participation"),
sum("impact_score"),
sum("objective_score"),
sum("damage_cp_score"),
sum("damage_wp_score"),
sum("sustain_score"),
sum("farm_lane_score"),
sum("kill_score"),
sum("objective_lane_score"),
sum("farm_jungle_score"),
sum("peel_score"),
sum("kill_assist_score"),
sum("objective_jungle_score"),
sum("vision_score"),
sum("heal_score"),
sum("assist_score"),
sum("utility_score"),
sum("synergy_score"),
sum("build_score"),
sum("offmeta_score"),
sum("kraken_captures"),
sum("gold")
],
include: associations
});
return data.dataValues;
}
})();
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