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#!/usr/bin/node
/* jshint esnext:true */
"use strict";
const Commando = require("discord.js-commando"),
oneLine = require("common-tags").oneLine,
api = require("../../api"),
util = require("../../util"),
RegisterView = require("../../views/register");
module.exports = class RegisterUserCommand extends Commando.Command {
constructor(client) {
super(client, {
name: "vainsocial-me",
aliases: ["vme", "vgme"],
group: "vainsocial",
memberName: "vainsocial-me",
description: "Register a users's in game name.",
details: oneLine`
Store your in game name for quicker access to other commands and for Guild management.
`,
examples: ["vme shutterfly"],
args: [ {
key: "name",
label: "name",
prompt: "Please specify your in game name (Case Sensitive).",
type: "string",
min: 3,
max: 16
} ]
});
}
// register a Discord account at VainSocial
async run(msg, args) {
util.trackAction(msg, "vainsocial-me", args.name);
const registerView = new RegisterView(msg, args.name);
try {
await api.upsearchPlayerSync(args.name);
await api.setUser(msg.author.id, args.name);
} catch (err) {
console.log(err);
return await registerView.error(err.error.err);
}
await registerView.respond();
}
};
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